Commit ef285e29 authored by bp's avatar bp

Added other stuff that's necessary to make a distribution


git-svn-id: https://forth-ev.de/repos/bigforth@210 3b8d8251-53f3-0310-8f3b-fd1cb8370982
parent aee0a6a4
Known Bugs
This file lists the known bugs in bigFORTH, MINOS, and Theseus. Many
bugs are only known in the Windows version.
This file is organized as Emacs outline
* bigFORTH
** Windows 95/NT
Doesn't trace
* Theseus
** all
hline doesn't work, beamer not ready for prime time.
* MINOS
** Windows
Doesn't support pixmap background -- fix possible for 98/NT
Doesn't support Enlightenment styles -- no fix intended
** Linux
Has problems with coordinates outside 16 bit range -- mostly fixed
* SQL access
** Windows
Doesn't work (would require recoding of libpq to ODBC)
* Midi access
** Windows
Doesn't work (would require recoding to multimedia library)
** Linux
Doesn't work with ALSA
\ No newline at end of file
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Appendix: How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
This is the beginning of a credits-file of people that have
contributed to the MINOS project. It is sorted by name, and
formatted in a format that allows for easy grepping and
beautification by scripts. The fields are: name (N), email (E),
web-address (W), PGP key ID and fingerprint (P), description (D)
and snail-mail address (S).
Thanks,
Bernd Paysan
----------
N: Bernd Paysan
E: bernd.paysan@gmx.de
D: Original MINOS hacker, bigFORTH hacker
S: Stockmannstr. 14
S: D-81477 München
S: Germany
P: 1024/382CA8ED 1C 0D 4D 0C 69 00 40 1E 04 BD 96 A3 7B DF 05 B1
This is a small introduction to MINOS pre-beta. It's not intented as
manual, it just helps you to see MINOS work.
MINOS and bigFORTH are copyrighted work, (c) 1996-2002 by Bernd
Paysan. You may copy MINOS under the GPL version 2 (see file COPYING),
with the restriction that you must add your name to the CREDITS file,
if you changed things. You can get the official distributions from
http://www.jwdt.com/~paysan/bigforth.html
http://bigforth.sourceforge.net/
If you want to get bigFORTH/MINOS for Linux, get
http://www.jwdt.com/~paysan/bigforth-<version>.tar.bz2
or one of the mirrors at Sourceforge
Get also bigforth-pattern-<version>.tar.bz2 if you want background
styles, and bigforth-edata-<style>-<version>.tar.bz2 for Enlightenment
styles (scaled pixmaps).
To install MINOS, unpack all packages into a directory of your
choise. MINOS will unpack into a subdirectory called "bigforth". cd to
that directory, and type "make install". This will install bigFORTH in
the /usr/local hierarchy. Source and data files are in
/usr/local/lib/bigforth and subdirectories, the executables in
/usr/local/bin. You find configure files in
/usr/local/lib/bigforth/*.cnf, copy them to your homedirectory to
adjust pathes.
If you want to run bigFORTH from another directory, edit the Makefile
variable INSTDIR and BININSTDIR, and remake the system (type "rm
bigforth; make"). You still have to adjust the pathes in the *.cnf
files.
If you want to run MINOS on Windows 95/NT, get
http://www.jwdt.com/~paysan/bigforth-<version>.exe
or one of the mirrors at Sourceforge
and double-click on that file. This is a self-extracting archive, that
installs as other Windows programs.
MINOS consists of two parts: a widget library (also called MINOS), and
an editor, the tool to master MINOS, called Theseus. To load MINOS,
start "xbigforth" and click on "Theseus" in the "File" menu.
This opens Theseus. To arrange objects, MINOS uses a box&glue
model. Each dialog starts with a box (usually a vertical box, vbox,
you can change this with the "horizontal" button in the box
inspector); add all the widgets you want there. To navigate within the
boxes (one box is the current box), use the four cursor buttons in the
icon bar, or click on the box.
The top three icons select the editing mode: Text/Code/Name, Cut/Paste
and Try. The four icons below change the appending order of new
objects: First in the current box, last in the current box, before the
current object, after the current object. The three lower icons allow
you to load, save and execute the current form. Another "designer
open" in the dialog window opens another incarnation of Theseus.
There is a help file, which explains a bit more detailed how to use
Theseus. You can view the help with your favourite HTML browser, set
the shell variable BROWSER accordingly. Default is
"netscape". "kdehelp" works fine, too.
MINOS isn't finished, so don't expect everything to work.
To see some of MINOS features, type "include testwidgets.str" in the
dialog window, or "include gears.m gears open".
Known problems:
If you get errors like "Bus Error" or so, type .except (and return),
and look at the instruction's address. If it's in a library, update
it. Start xbigforth and type "cat /proc/<xbigforth's pid>/maps" from
the shell prompt to find out where the librarys are mapped, type
"modules" from the xbigforth prompt to find out where bigFORTH mappes
it's own modules. This eases my job if you report me a bug.
More informations about MINOS can be found in the article
http://www.jwdt.com/~paysan/minos-eng.ps.gz
-*- outline -*-
This file describes all the things left to do on bigFORTH/MINOS. The list
is not complete, so you should add topics you miss or refine existing
topics. If you are working on a topic, add your name to the right of
the topic. If you have completed the work, remove the topic.
This an emacs outline. Use '*' to create topics.
*OS Interface
*MINOS
**combined class bag/abag: allows to freely position objects within,
includes raise/lower to move object orders around
**Colored terminal? vt100 emulation to pipe output from a shell command
to the terminal widget?
**Cache GCs to improve performance
**Use subwindows for viewports (does it pay off?)
*File Selector
**Allow different methods to obtain file listings (e.g. FTP).
*Theseus
**Provide action hooks to components, to allow to defer component actions.
*Documentation
LaTeX files
**Convert the current HTML help to LaTeX (mostly done)
**Describe the class structure, the methods, etc.
**More examples in the tutorial part
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