Loading .gitignore +1 −0 Original line number Diff line number Diff line Loading @@ -46,3 +46,4 @@ cmake_install.cmake Makefile libfreetype-gl.a makefont /build INSTALL.md 0 → 100644 +30 −0 Original line number Diff line number Diff line # Install ## Ubuntu 15.10 The procedure is detailed in the [.travis.yml](.travis.yml). If you want to reuse distribution packages as much as possible, you need at the very least to: - compile and install AntTweakBar from source. There is no Ubuntu package for it, and that project is marked as unmaintained. - compile and install GLFW from source because of a Debian packaging bug with CMake: <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=812853> - apply the fix at <https://github.com/rougier/freetype-gl/blob/a4cfb9abac19a0ab62b625a9b6f856e032fe3732/.travis.yml#L23> to the installed GLFW files Then: mkdir build cd build cmake .. make You can then run some demos under: cd demos README.md +4 −1 Original line number Diff line number Diff line Loading @@ -5,10 +5,13 @@ Freetype GL - A C OpenGL Freetype engine This code intends to show how to display fonts efficiently using regular C, Freetype and OpenGL. The idea is to use a single texture and a single vertex buffer. The code is fairly simple and organized as follow: buffer.  [Installation instructions](INSTALL.md). The code is fairly simple and organized as follow: Mandatory --------- Loading Loading
.gitignore +1 −0 Original line number Diff line number Diff line Loading @@ -46,3 +46,4 @@ cmake_install.cmake Makefile libfreetype-gl.a makefont /build
INSTALL.md 0 → 100644 +30 −0 Original line number Diff line number Diff line # Install ## Ubuntu 15.10 The procedure is detailed in the [.travis.yml](.travis.yml). If you want to reuse distribution packages as much as possible, you need at the very least to: - compile and install AntTweakBar from source. There is no Ubuntu package for it, and that project is marked as unmaintained. - compile and install GLFW from source because of a Debian packaging bug with CMake: <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=812853> - apply the fix at <https://github.com/rougier/freetype-gl/blob/a4cfb9abac19a0ab62b625a9b6f856e032fe3732/.travis.yml#L23> to the installed GLFW files Then: mkdir build cd build cmake .. make You can then run some demos under: cd demos
README.md +4 −1 Original line number Diff line number Diff line Loading @@ -5,10 +5,13 @@ Freetype GL - A C OpenGL Freetype engine This code intends to show how to display fonts efficiently using regular C, Freetype and OpenGL. The idea is to use a single texture and a single vertex buffer. The code is fairly simple and organized as follow: buffer.  [Installation instructions](INSTALL.md). The code is fairly simple and organized as follow: Mandatory --------- Loading